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07/Feb/2007 10:41AM |
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The megaplane won't enter service until October, but BusinessWeek's Carol Matlack was impressed by its quiet during a test flight for media
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07/Feb/2007 10:05AM |
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Asian fast-food chains are growing swiftly as health consciousness helps soy, sashimi and sukiyaki gain footing in mainstream food courts
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05/Feb/2007 11:00PM |
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CEO Antonio Perez wants to grab market share from Hewlett-Packard with less expensive ink and long-lasting color
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05/Feb/2007 9:54AM |
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A study in West Virginia finds that Dance Dance Revolution can improve your health. Schools have incorporated the game into phys ed classes
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02/Feb/2007 10:22AM |
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GameTap VP of content, Rick Sanchez, offers his definition of the latest gaming trend
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02/Feb/2007 10:05AM |
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Hotelier Ian Schrager atones for the chill of past projects with the Gramercy Park Hotel in Manhattan
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31/Jan/2007 9:41AM |
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Imagine that. Microsoft VP Interactive Entertainment, Peter Moore, certainly thinks so
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30/Jan/2007 9:42AM |
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Rockstar spin-off company, Games that Matter, unveils its innovative business plan
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29/Jan/2007 9:23AM |
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Online game developers have often chosen not to rate their offerings. But parental controls within Vista mean unrated games can be excluded altogether—affecting the bottom line. That's focusing attention
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29/Jan/2007 9:07AM |
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A new book celebrates the legacy of Eliot Noyes, whose work at IBM, Mobil Oil, and Westinghouse led the way for future designers
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29/Jan/2007 6:57AM |
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Co-branded designer phones are the rage. The Korean outfit hopes the luxury fashion name will make a splash in the high-end handset arena
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26/Jan/2007 10:27AM |
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New director of biz dev, Zach Karlsson, shares some plans
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26/Jan/2007 10:09AM |
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Beyond the hype, here's what the Wii's intuitive controller and hefty computing power in the PS3 and Xbox 360 will mean for game designers—and players
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26/Jan/2007 5:50AM |
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Hot new consoles and smash hit titles take the company to new heights in the $30 billion video game biz
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25/Jan/2007 10:36AM |
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With the purchase of Adscape, Google signals its arrival in a whole new market. IGA's Ed Bartlett gives some context to what this means for the industry
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25/Jan/2007 10:16AM |
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A new book by a Stanford B-school professor and his brother, a corporate-education consultant, unravels the mystery of creating sticky ideas
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24/Jan/2007 10:28AM |
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Subscription-based, "Massively Multi-Player Online Games" could represent the end of the traditional packaged games business
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23/Jan/2007 12:15PM |
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Against a visible sign of global warming—the snowless Alps—the world's economic and business leaders discuss new plans for new problems
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23/Jan/2007 10:12AM |
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Curmudgeon Gamer editor Matt Matthews worries that a market shaped by three consoles—but dominated by none—will be bad for arty games
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22/Jan/2007 11:12AM |
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NPD Group announces that computer games were responsible for $1 billion worth of overall gaming sales in 2006, a turnaround for the segment
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